Focus
3D Designer + Tech Artist
Softwares
About
About Me
I'm Yamini Ganesan, a 3D Designer and technical artist who builds immersive environments, interactive experiences, and cinematic worlds.
My work brings together environment art, real-time technology, animation, and visual storytelling—from Unreal Engine game spaces and virtual production to digital twins and educational media.
Explore My ExperienceProject Highlights
Featured Work
All Projects

Environment Art
Lost Past
An ancient temple environment focused on modular architecture, sculpted trim detail, water shaders, and cinematic lighting.
Open Case Study
Psychological Horror Game
Lost Rooms
A first-person horror project built around unsettling room repetition, subtle anomalies, atmospheric lighting, and Blueprint-driven gameplay events.
Open Case Study
Architectural Visualization
Architectural Interior Lighting Study
A contemporary interior study exploring natural sunlight, warm late-afternoon mood, material response, and clean visual composition.
Open Case Study
Puzzle / City-Building Game
PuzzleLot
A stylized city-building puzzle game where parking constraints shape the layout, readability, and visual language of each city block.
Open Case Study