
Computer Vision / Interactive Web
YaminiVideo Browser Hand Control
A browser-based hand-tracking prototype that uses live camera input, pinch gestures, and two-hand controls to manipulate on-screen objects.
Role
Creative Technologist / Interactive Developer
Tools
Browser Camera / Hand Tracking / Gesture Interaction / Vercel Deployment
Focus
Interactive prototype development / Camera-based tracking interface
Gallery
Project frames and process views






Overview
YaminiVideo is an interactive browser-based prototype focused on hand-controlled input. The live project uses camera tracking to detect hand movement and turn gestures into object controls directly inside the web page.
The interface exposes tracking feedback while the demo runs, including hand count, FPS, left and right pinch values, object state, shape, and scale. This makes the interaction system readable during testing and helps connect each gesture to the resulting object behavior.
The captured demo shows the prototype running on mobile, with hand landmarks, pinch overlays, shape changes, scaling, and two-hand interaction. The project explores how browser experiences can feel more spatial and tactile without relying on a traditional mouse or controller.


