The Lagoon
Work Index

Virtual Production

The Lagoon

A professional film production contribution focused on Unreal camera setup, image plates, shot composition, and virtual production scene assembly.

Role

Unreal Simulation Artist

Tools

Unreal Engine

Focus

Virtual production workflows / Camera setup and shot composition

Video
Virtual production capture 01
Virtual production capture 02
Virtual production capture 03

Gallery

Project frames and process views

The Lagoon gallery 1
The Lagoon gallery 2
The Lagoon gallery 3

Overview

The Lagoon is an upcoming feature film produced by Blue Light Production Studios, scheduled for theatrical release in late Summer 2026. As an Unreal Simulation Artist, I contributed to the virtual production pipeline by working extensively with camera setups, shot composition, and image plate integration within Unreal Engine.

My responsibilities included placing and aligning image plates, supporting camera-based workflows, and assisting in the setup of scenes involving the film's built-in Aria character.

Through close collaboration with the production team, I helped ensure that virtual elements, camera perspectives, and environmental components were accurately integrated to support the film's visual storytelling.