
Virtual Production
The Lagoon
A professional film production contribution focused on Unreal camera setup, image plates, shot composition, and virtual production scene assembly.
Role
Unreal Simulation Artist
Tools
Unreal Engine
Focus
Virtual production workflows / Camera setup and shot composition
Gallery
Project frames and process views



Overview
The Lagoon is an upcoming feature film produced by Blue Light Production Studios, scheduled for theatrical release in late Summer 2026. As an Unreal Simulation Artist, I contributed to the virtual production pipeline by working extensively with camera setups, shot composition, and image plate integration within Unreal Engine.
My responsibilities included placing and aligning image plates, supporting camera-based workflows, and assisting in the setup of scenes involving the film's built-in Aria character.
Through close collaboration with the production team, I helped ensure that virtual elements, camera perspectives, and environmental components were accurately integrated to support the film's visual storytelling.


