Procedural Snow Environment Generator
Work Index

Technical Art / Scripting

Procedural Snow Environment Generator

A MEL tool that procedurally generates snow environments in Maya with controllable rocks, trees, mountains, and snow particle effects.

Role

Technical Artist

Tools

MEL / Maya

Focus

MEL scripting / Procedural environment generation

Video
Snow generator workflow

Gallery

Project frames and process views

Procedural Snow Environment Generator gallery 1
Procedural Snow Environment Generator gallery 2

Overview

Developed as part of a scripting course, this tool was created to streamline environment creation in Maya. After working with environment artists, I noticed that manually populating large scenes with assets is time-consuming and can create performance issues when environments become too dense.

To solve this, I developed a script that procedurally generates snow environments with a single click, automatically creating and placing elements such as rocks, mountains, and snow particle effects.

The tool was designed to be flexible, allowing users to swap and customize assets to fit different environment styles and production needs.